Server class ID.
Entity is scheduled for removal this tick.
Entity index.
Serial number.
Number uniquely identifying this entity. Should be unique throughout the entire demo.
Get the serverclass associated with this entity.
Object representing the entity's class
Interpret an array-like data table (e.g., m_iAmmo) as an array
Name of the data table
Retrieves the value of a networked property
Table name (e.g., DT_BaseEntity)
Network variable name (e.g., m_vecOrigin)
Property value, undefined if non-existent
Update the value of a prop
Name of the data table
Name of the prop to update
New prop value
Generated using TypeDoc
Represents an in-game entity.