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    ./demo/canvas-001.js ./demo/canvas-002.js ./demo/canvas-003.js ./demo/canvas-004.js ./demo/canvas-005.js ./demo/canvas-006.js ./demo/canvas-007.js ./demo/canvas-008.js ./demo/canvas-009.js ./demo/canvas-010.js ./demo/canvas-011.js ./demo/canvas-012.js ./demo/canvas-013.js ./demo/canvas-014.js ./demo/canvas-015.js ./demo/canvas-015a.js ./demo/canvas-016.js ./demo/canvas-017.js ./demo/canvas-018.js ./demo/canvas-019.js ./demo/canvas-019a.js ./demo/canvas-020.js ./demo/canvas-021.js ./demo/canvas-022.js ./demo/canvas-023.js ./demo/canvas-024.js ./demo/canvas-025.js ./demo/canvas-026.js ./demo/canvas-027.js ./demo/canvas-028.js ./demo/canvas-029.js ./demo/canvas-030.js ./demo/canvas-031.js ./demo/canvas-032.js ./demo/canvas-033.js ./demo/canvas-034.js ./demo/canvas-035.js ./demo/canvas-036.js ./demo/canvas-037.js ./demo/canvas-038.js ./demo/canvas-039.js ./demo/canvas-040.js ./demo/canvas-041.js ./demo/canvas-042.js ./demo/canvas-043.js ./demo/canvas-044.js ./demo/canvas-045.js ./demo/canvas-046.js ./demo/canvas-047.js ./demo/canvas-048.js ./demo/canvas-049.js ./demo/canvas-050.js ./demo/canvas-051.js ./demo/canvas-052.js ./demo/canvas-053.js ./demo/canvas-054.js ./demo/canvas-055.js ./demo/canvas-056.js ./demo/canvas-057.js ./demo/canvas-058.js ./demo/canvas-059.js ./demo/canvas-060.js ./demo/canvas-061.js ./demo/canvas-062.js ./demo/canvas-063.js ./demo/canvas-064.js ./demo/core-001.js ./demo/delaunator-001.js ./demo/delaunator-002.js ./demo/dom-001.js ./demo/dom-002.js ./demo/dom-003.js ./demo/dom-004.js ./demo/dom-005.js ./demo/dom-006.js ./demo/dom-007.js ./demo/dom-008.js ./demo/dom-009.js ./demo/dom-010.js ./demo/dom-011.js ./demo/dom-012.js ./demo/dom-013.js ./demo/dom-015.js ./demo/dom-016.js ./demo/filters-001.js ./demo/filters-002.js ./demo/filters-002a.js ./demo/filters-003.js ./demo/filters-004.js ./demo/filters-005.js ./demo/filters-006.js ./demo/filters-007.js ./demo/filters-008.js ./demo/filters-009.js ./demo/filters-010.js ./demo/filters-011.js ./demo/filters-012.js ./demo/filters-013.js ./demo/filters-014.js ./demo/filters-015.js ./demo/filters-016.js ./demo/filters-017.js ./demo/filters-018.js ./demo/filters-019.js ./demo/filters-020.js ./demo/filters-021.js ./demo/filters-022.js ./demo/filters-023.js ./demo/filters-024.js ./demo/filters-025.js ./demo/filters-026.js ./demo/filters-027.js ./demo/filters-101.js ./demo/filters-102.js ./demo/filters-103.js ./demo/filters-104.js ./demo/filters-105.js ./demo/filters-501.js ./demo/filters-502.js ./demo/filters-503.js ./demo/filters-504.js ./demo/filters-505.js ./demo/mediapipe-001.js ./demo/mediapipe-002.js ./demo/mediapipe-003.js ./demo/modules-001.js ./demo/modules-002.js ./demo/modules-003.js ./demo/modules-004.js ./demo/modules-005.js ./demo/packets-001.js ./demo/packets-002.js ./demo/particles-001.js ./demo/particles-002.js ./demo/particles-003.js ./demo/particles-004.js ./demo/particles-005.js ./demo/particles-006.js ./demo/particles-007.js ./demo/particles-008.js ./demo/particles-009.js ./demo/particles-010.js ./demo/particles-011.js ./demo/particles-012.js ./demo/particles-013.js ./demo/particles-014.js ./demo/particles-015.js ./demo/particles-016.js ./demo/rapier-001.js ./demo/snippets-001.js ./demo/snippets-002.js ./demo/snippets-003.js ./demo/snippets-004.js ./demo/snippets-005.js ./demo/snippets-006.js ./demo/temp-000.js ./demo/temp-001.js ./demo/temp-001a.js ./demo/temp-002.js ./demo/temp-003.js ./demo/temp-004.js ./demo/temp-005.js ./demo/temp-006.js ./demo/temp-007.js ./demo/temp-008.js ./demo/temp-009.js ./demo/temp-010.js ./demo/temp-011.js ./demo/temp-012.js ./demo/temp-013.js ./demo/temp-014.js ./demo/temp-015.js ./demo/temp-016.js ./demo/temp-017.js ./demo/temp-018.js ./demo/temp-018a.js ./demo/temp-019.js ./demo/temp-020.js ./demo/temp-021.js ./demo/temp-022.js ./demo/temp-023.js ./demo/temp-024.js ./demo/temp-025.js ./demo/temp-026.js ./demo/temp-027.js ./demo/temp-028.js ./demo/temp-029.js ./demo/temp-030.js ./demo/temp-031.js ./demo/temp-032.js ./demo/temp-033.js ./demo/temp-034.js ./demo/temp-035.js ./demo/temp-036.js ./demo/temp-037.js ./demo/temp-100.js ./demo/temp-101.js ./demo/temp-102.js ./demo/temp-103.js ./demo/temp-104.js ./demo/temp-200.js ./demo/temp-201.js ./demo/temp-301.js ./demo/temp-inkscapeSvgFilters.js ./demo/temp-lottie.js ./demo/tensorflow-001.js ./demo/tensorflow-002.js ./demo/utilities.js
  • §

    Demo Particles 004

    Emit particles along the length of a path

  • §

    Run code

    import * as scrawl from '../source/scrawl.js'
    
    import { reportSpeed } from './utilities.js';
  • §

    Scene setup

    let canvas = scrawl.library.artefact.mycanvas;
  • §

    Particle physics animation scene

  • §

    Create a World object which we can then assign to the particle emitter

    let myWorld = scrawl.makeWorld({
    
        name: 'demo-world',
        tickMultiplier: 2,
    });
  • §

    User-controlled bezier curve with star emitter along its length

  • §

    Pins to control the shape of the bezier

    scrawl.makeWheel({
    
        name: 'pin-1',
        order: 2,
    
        startX: 75,
        startY: 200,
    
        handleX: 'center',
        handleY: 'center',
    
        radius: 10,
        fillStyle: 'blue',
        strokeStyle: 'darkgray',
        lineWidth: 2,
        method: 'fillAndDraw',
    
    }).clone({
        name: 'pin-2',
        startX: 225,
    
    }).clone({
        name: 'pin-3',
        startX: 375,
    
    }).clone({
        name: 'pin-4',
        startX: 525,
    });
  • §

    A group to help manage pin drag-and-drop functionality

    let pins = scrawl.makeGroup({
    
        name: 'my-pins',
    
    }).addArtefacts('pin-1', 'pin-2', 'pin-3', 'pin-4');
  • §

    Bezier curve using pins as its control points

    const userControlledBezier = scrawl.makeBezier({
    
        name: 'my-bezier',
    
        pivot: 'pin-1',
        lockTo: 'pivot',
  • §

    start: [75, 200],

        useStartAsControlPoint: true,
    
        startControlPivot: 'pin-2',
        startControlLockTo: 'pivot',
    
        endControlPivot: 'pin-3',
        endControlLockTo: 'pivot',
    
        endPivot: 'pin-4',
        endLockTo: 'pivot',
    
        method: 'draw',
    
        useAsPath: true,
    });
  • §

    Star entity template

    const stars = scrawl.makeStar({
    
        name: 'particle-star-template',
    
        radius1: 6,
        radius2: 4,
    
        points: 5,
    
        handle: ['center', 'center'],
    
        fillStyle: 'gold',
        method: 'fillThenDraw',
        visibility: false, 
    
        noUserInteraction: true,
        noPositionDependencies: true,
        noFilters: true,
        noDeltaUpdates: true,
    });
  • §

    Particle Emitter entity using the bezier curve as its emission line

    let emitter = scrawl.makeEmitter({
    
        name: 'emitter-1',
        world: myWorld,
    
        generationRate: 20,
        killAfterTime: 5,
  • §

    We tell the Emitter to generate its particles along our curve by setting its generateAlongPath attribute to the Bezier entity’s String name, or the entity object itself.

        generateAlongPath: 'my-bezier',
    
        artefact: stars.clone({ name: 'stars-1' }),
    
        stampAction: function (artefact, particle, host) {
    
            let history = particle.history,
                remaining, start, z;
    
            if (history.length) {
    
                [remaining, z, ...start] = history[0];
    
                artefact.simpleStamp(host, {
    
                    start, 
                    globalAlpha: remaining / 5,
                });
            }
        },
    });
  • §

    Other examples of emission along a path

  • §

    Static line

    scrawl.makeLine({
    
        name: 'line-1',
        start: [50, 50],
        end: [550, 50],
        strokeStyle: 'green',
        method: 'draw',
        roll: 10,
        useAsPath: true,
    });
    
    emitter.clone({
    
        name: 'emitter-2',
        artefact: stars.clone({ 
            name: 'stars-2',
            fillStyle: 'red',
        }),
        generateAlongPath: 'line-1',
    });
  • §

    Static oval

    scrawl.makeOval({
    
        name: 'oval-1',
        start: ['center', 320],
        handle: ['center', 'center'],
        radiusX: 90,
        radiusY: 50,
        strokeStyle: 'green',
        method: 'draw',
        useAsPath: true,
    });
    
    emitter.clone({
    
        name: 'emitter-3',
        artefact: stars.clone({ 
            name: 'stars-3',
            fillStyle: 'blue',
        }),
        generateAlongPath: 'oval-1',
    });
  • §

    Scene animation

    Function to display frames-per-second data, and other information relevant to the demo

    const particlenames = scrawl.library.particlenames,
        particle = scrawl.library.particle;
    
    const report = reportSpeed('#reportmessage', function () {
  • §

    ParticleHistory arrays are not saved in the Scrawl-canvas library; instead we need to count them in each particle

        let historyCount = 0;
        particlenames.forEach(n => {
    
            let p = particle[n];
            if (p) historyCount += p.history.length;
        });
    
        return `    Particles: ${particlenames.length}
        Stamps per display: ${historyCount}`;
    });
  • §

    Create the Display cycle animation

    scrawl.makeRender({
    
        name: 'demo-animation',
        target: canvas,
        afterShow: report,
    });
  • §

    User interaction

    • KNOWN BUG - the entitys are not draggable on first user mousedown, but are draggable afterwards
    scrawl.makeDragZone({
    
        zone: canvas,
        collisionGroup: pins,
        endOn: ['up', 'leave'],
        preventTouchDefaultWhenDragging: true,
    });
  • §

    Development and testing

    console.log(scrawl.library);