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    ./demo/canvas-001.js ./demo/canvas-002.js ./demo/canvas-003.js ./demo/canvas-004.js ./demo/canvas-005.js ./demo/canvas-006.js ./demo/canvas-007.js ./demo/canvas-008.js ./demo/canvas-009.js ./demo/canvas-010.js ./demo/canvas-011.js ./demo/canvas-012.js ./demo/canvas-013.js ./demo/canvas-014.js ./demo/canvas-015.js ./demo/canvas-015a.js ./demo/canvas-016.js ./demo/canvas-017.js ./demo/canvas-018.js ./demo/canvas-019.js ./demo/canvas-019a.js ./demo/canvas-020.js ./demo/canvas-021.js ./demo/canvas-022.js ./demo/canvas-023.js ./demo/canvas-024.js ./demo/canvas-025.js ./demo/canvas-026.js ./demo/canvas-027.js ./demo/canvas-028.js ./demo/canvas-029.js ./demo/canvas-030.js ./demo/canvas-031.js ./demo/canvas-032.js ./demo/canvas-033.js ./demo/canvas-034.js ./demo/canvas-035.js ./demo/canvas-036.js ./demo/canvas-037.js ./demo/canvas-038.js ./demo/canvas-039.js ./demo/canvas-040.js ./demo/canvas-041.js ./demo/canvas-042.js ./demo/canvas-043.js ./demo/canvas-044.js ./demo/canvas-045.js ./demo/canvas-046.js ./demo/canvas-047.js ./demo/canvas-048.js ./demo/canvas-049.js ./demo/canvas-050.js ./demo/canvas-051.js ./demo/canvas-052.js ./demo/canvas-053.js ./demo/canvas-054.js ./demo/canvas-055.js ./demo/canvas-056.js ./demo/canvas-057.js ./demo/canvas-058.js ./demo/canvas-059.js ./demo/canvas-060.js ./demo/canvas-061.js ./demo/canvas-062.js ./demo/canvas-063.js ./demo/canvas-064.js ./demo/core-001.js ./demo/delaunator-001.js ./demo/delaunator-002.js ./demo/dom-001.js ./demo/dom-002.js ./demo/dom-003.js ./demo/dom-004.js ./demo/dom-005.js ./demo/dom-006.js ./demo/dom-007.js ./demo/dom-008.js ./demo/dom-009.js ./demo/dom-010.js ./demo/dom-011.js ./demo/dom-012.js ./demo/dom-013.js ./demo/dom-015.js ./demo/dom-016.js ./demo/filters-001.js ./demo/filters-002.js ./demo/filters-002a.js ./demo/filters-003.js ./demo/filters-004.js ./demo/filters-005.js ./demo/filters-006.js ./demo/filters-007.js ./demo/filters-008.js ./demo/filters-009.js ./demo/filters-010.js ./demo/filters-011.js ./demo/filters-012.js ./demo/filters-013.js ./demo/filters-014.js ./demo/filters-015.js ./demo/filters-016.js ./demo/filters-017.js ./demo/filters-018.js ./demo/filters-019.js ./demo/filters-020.js ./demo/filters-021.js ./demo/filters-022.js ./demo/filters-023.js ./demo/filters-024.js ./demo/filters-025.js ./demo/filters-026.js ./demo/filters-027.js ./demo/filters-101.js ./demo/filters-102.js ./demo/filters-103.js ./demo/filters-104.js ./demo/filters-105.js ./demo/filters-501.js ./demo/filters-502.js ./demo/filters-503.js ./demo/filters-504.js ./demo/filters-505.js ./demo/mediapipe-001.js ./demo/mediapipe-002.js ./demo/mediapipe-003.js ./demo/modules-001.js ./demo/modules-002.js ./demo/modules-003.js ./demo/modules-004.js ./demo/modules-005.js ./demo/packets-001.js ./demo/packets-002.js ./demo/particles-001.js ./demo/particles-002.js ./demo/particles-003.js ./demo/particles-004.js ./demo/particles-005.js ./demo/particles-006.js ./demo/particles-007.js ./demo/particles-008.js ./demo/particles-009.js ./demo/particles-010.js ./demo/particles-011.js ./demo/particles-012.js ./demo/particles-013.js ./demo/particles-014.js ./demo/particles-015.js ./demo/particles-016.js ./demo/rapier-001.js ./demo/snippets-001.js ./demo/snippets-002.js ./demo/snippets-003.js ./demo/snippets-004.js ./demo/snippets-005.js ./demo/snippets-006.js ./demo/temp-000.js ./demo/temp-001.js ./demo/temp-001a.js ./demo/temp-002.js ./demo/temp-003.js ./demo/temp-004.js ./demo/temp-005.js ./demo/temp-006.js ./demo/temp-007.js ./demo/temp-008.js ./demo/temp-009.js ./demo/temp-010.js ./demo/temp-011.js ./demo/temp-012.js ./demo/temp-013.js ./demo/temp-014.js ./demo/temp-015.js ./demo/temp-016.js ./demo/temp-017.js ./demo/temp-018.js ./demo/temp-018a.js ./demo/temp-019.js ./demo/temp-020.js ./demo/temp-021.js ./demo/temp-022.js ./demo/temp-023.js ./demo/temp-024.js ./demo/temp-025.js ./demo/temp-026.js ./demo/temp-027.js ./demo/temp-028.js ./demo/temp-029.js ./demo/temp-030.js ./demo/temp-031.js ./demo/temp-032.js ./demo/temp-033.js ./demo/temp-034.js ./demo/temp-035.js ./demo/temp-036.js ./demo/temp-037.js ./demo/temp-100.js ./demo/temp-101.js ./demo/temp-102.js ./demo/temp-103.js ./demo/temp-104.js ./demo/temp-200.js ./demo/temp-201.js ./demo/temp-301.js ./demo/temp-inkscapeSvgFilters.js ./demo/temp-lottie.js ./demo/tensorflow-001.js ./demo/tensorflow-002.js ./demo/utilities.js
  • §

    Demo Particles 005

    Emit particles from inside an artefact’s area

  • §

    Run code

    import * as scrawl from '../source/scrawl.js'
    
    import { reportSpeed } from './utilities.js';
  • §

    Scene setup

    let canvas = scrawl.library.artefact.mycanvas;
    
    scrawl.library.group[canvas.base.name].set({
    
        order: 1,
    })
  • §

    Create draggable entitys which will act as the areas in which particles will be generated by the Emitter entitys

    let dragItems = scrawl.makeGroup({
    
        name: 'my-drag-items',
        host: canvas.base.name,
        order: 0,
    });
    
    scrawl.makePhrase({
    
        name: 'hello',
        group: 'my-drag-items',
    
        text: 'HELLO!',
    
        font: 'bold 100px sans-serif',
        lineHeight: 0.8,
    
        startX: 70,
        startY: 200,
    
        handleX: 20,
        handleY: 20,
    
        roll: -30,
        scale: 1.1,
    
        fillStyle: 'aliceblue',
        method: 'fillThenDraw',
    
    });
    
    scrawl.makeShape({
    
        name: 'myshape',
        group: 'my-drag-items',
    
        pathDefinition: 'M266.2,703.1 h-178 L375.1,990 l287-286.9 H481.9 C507.4,365,683.4,91.9,911.8,25.5 877,15.4,840.9,10,803.9,10 525.1,10,295.5,313.4,266.2,703.1 z',
    
        start: [400, 300],
        handle: ['center', 'center'],
    
        scale: 0.2,
        roll: -90,
        flipUpend: true,
        scaleOutline: false,
    
        fillStyle: 'aliceblue',
        method: 'fillThenDraw',
    });
  • §

    Particle physics animation scene

  • §

    Create a World object which we can then assign to the particle emitter

    let myWorld = scrawl.makeWorld({
    
        name: 'demo-world',
        tickMultiplier: 2,
    });
  • §

    Create the particle Emitter entity

    scrawl.makeEmitter({
    
        name: 'emitter-one',
        world: myWorld,
    
        generationRate: 60,
        killAfterTime: 5,
    
        rangeZ: 0.3,
        rangeFromZ: 0.1,
  • §

    We tell the Emitter to generated its Particles randomly, with initial start coordinates constrained to within the area defined by another artefact - we can set the generateInArea attribute by the artefact’s name String, or the artefact object itself.

        generateInArea: 'hello',
  • §

    This is the entity the Emitter will be stamping

        artefact: scrawl.makeWheel({
    
            name: 'particle-wheel-entity',
    
            radius: 12,
    
            handle: ['center', 'center'],
    
            globalCompositeOperation: 'source-atop',
    
            fillStyle: 'blue',
            strokeStyle: 'white',
            method: 'fillThenDraw',
            visibility: false, 
    
            noUserInteraction: true,
            noPositionDependencies: true,
            noFilters: true,
            noDeltaUpdates: true,
        }),
    
        stampAction: function (artefact, particle, host) {
    
            let history = particle.history,
                remaining, globalAlpha, scale, start, z, roll;
    
            history.forEach((p, index) => {
    
                [remaining, z, ...start] = p;
                
                globalAlpha = remaining / 6;
                scale = 1 + (z / 3);
    
                if (globalAlpha > 0 && scale > 0) {
    
                    roll = globalAlpha * 720;
                    artefact.simpleStamp(host, {start, scale, globalAlpha, roll});
                }
            });
        },
  • §

    Test that we can clone the Emitter entity

    }).clone({
    
        name: 'emitter-two',
        generateInArea: 'myshape',
    
        artefact: scrawl.makeBlock({
    
            name: 'particle-block-entity',
    
            width: 20,
            height: 20,
    
            handle: ['center', 'center'],
    
            fillStyle: 'red',
            method: 'fillThenDraw',
            visibility: false, 
    
            globalCompositeOperation: 'source-atop',
    
            noUserInteraction: true,
            noPositionDependencies: true,
            noFilters: true,
            noDeltaUpdates: true,
        }),
    });
  • §

    Scene animation

    Function to display frames-per-second data, and other information relevant to the demo

    const particlenames = scrawl.library.particlenames,
        particle = scrawl.library.particle;
    
    const report = reportSpeed('#reportmessage', function () {
  • §

    ParticleHistory arrays are not saved in the Scrawl-canvas library; instead we need to count them in each particle

        let historyCount = 0;
        particlenames.forEach(n => {
    
            let p = particle[n];
            if (p) historyCount += p.history.length;
        });
    
        return `    Particles: ${particlenames.length}
        Stamps per display: ${historyCount}`;
    });
  • §

    Create the Display cycle animation

    scrawl.makeRender({
    
        name: 'demo-animation',
        target: canvas,
        afterShow: report,
    });
  • §

    User interaction

    scrawl.makeDragZone({
    
        zone: canvas,
        collisionGroup: dragItems,
        endOn: ['up', 'leave'],
        exposeCurrentArtefact: true,
        preventTouchDefaultWhenDragging: true,
    });
  • §

    Development and testing

    console.log(scrawl.library);